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Ursula: thread-per-core, multi-Raft Rust runtime for HTTP event streams

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Ursula: thread-per-core, multi-Raft Rust runtime for HTTP event streams
⚡ TL;DR · AI summary

Ursula is a self-hosted, distributed server designed for managing replayable event timelines. It utilizes the Durable Streams Protocol to provide low-latency, durable event streaming over HTTP. The architecture supports independent Raft groups and is optimized for high performance and scalability.

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Ursula Docs: ursula.tonbo.io Ursula is a self-hosted, distributed server for the replayable, append-only event timelines behind document edits, agent runs, workflows, and chat. It speaks the Durable Streams Protocol over plain HTTP and SSE. What Ursula keeps Event streams live outside the broker network. Document editors, agents, and durable workflows need timelines that browsers, mobile apps, and serverless functions can read, write, and tail over the public internet. That asks for HTTP-native, distributed, S3-backed infrastructure, not the SDK-locked, single-network shape Kafka-style brokers were built for. The Durable Streams Protocol nails that wire format, but its reference server is a single process: a node loss is data loss.

Excerpt limited to ~120 words for fair-use compliance. The full article is at GitHub.

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