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The Art of Dithering and Retro Shading for the Web

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#webdesign#graphics#dithering
The Art of Dithering and Retro Shading for the Web
⚡ TL;DR · AI summary

The article discusses the author's experience in building a personal website and incorporating 3D work to showcase shader and WebGL skills. It emphasizes the importance of post-processing effects, particularly retro techniques like dithering, in enhancing visual appeal. The author aims to share insights on these techniques and their application in modern web design.

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The Blog of Maxime Heckel
Read full at The Blog of Maxime Heckel →
Opening excerpt (first ~120 words) tap to expand

The Art of Dithering and Retro Shading for the WebAug 6, 2024Aug 6, 2024I spent the past few months building my personal website from the ground up, finally taking the time to incorporate some 3D work to showcase my shader and WebGL skills. Throughout this work, I got to truly understand the crucial role that post-processing plays in making a scene actually look good, which brought some resolutions to long-term frustrations I had with my past React Three Fiber and shader projects where my vision wouldn't materialize regardless of the amount of work and care I was putting into them.

Excerpt limited to ~120 words for fair-use compliance. The full article is at The Blog of Maxime Heckel.

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