Stop Defaulting to WebSockets: A Practical Guide to SSE, Polling, and Knowing When You Actually Need Them
The article argues against defaulting to WebSockets for real-time features, advocating instead for simpler alternatives like Server-Sent Events (SSE) and polling when appropriate. It provides a decision framework based on whether the client needs to send data back to the server, with SSE and polling suitable for one-way updates. Practical code examples in JavaScript illustrate implementation for each approach.
- ▪WebSockets are often overkill for one-way real-time updates like notifications or progress bars.
- ▪Server-Sent Events (SSE) enable server-to-client push without the complexity of WebSockets and include built-in reconnection.
- ▪Polling remains a valid, simple, and widely compatible option for infrequent or low-concurrency updates.
Opening excerpt (first ~120 words) tap to expand
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV Community.