Sektori's solo developer can finally pay themselves a salary after Nintendo Switch 2 success
The solo developer of Sektori, Kimmo Lahtinen, has finally been able to pay themselves a salary following the successful launch of the game on Nintendo Switch 2. After years of hard work and minimal income, the game's sales have reached approximately 30,000, allowing Lahtinen to recoup a living wage. Sektori, inspired by Geometry Wars, has been well-received and is praised for its engaging gameplay and unique features.
- ▪Sektori was released on Nintendo Switch 2 on May 14, 2026.
- ▪The game has sold around 30,000 copies since its launch.
- ▪Kimmo Lahtinen had not received a salary for 4.5 years prior to the Switch 2 release.
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Home News Sektori Sektori's solo developer can finally pay themselves a salary after Nintendo Switch 2 success "Thank you everyone who's jumped aboard!" Image credit: Eurogamer / Kimmo Factor Oy <img alt="Robert Purchese avatar" src="https://assetsio.gnwcdn.com/user-9946-originalxoriginal-14-03-23.jpg?width=2048&height=2048&fit=bounds&quality=85&format=jpg&auto=webp" style="aspect-ratio: 1" width="1024" height="1017" > News by Robert Purchese Associate Editor Published on May 18, 2026 Follow Sektori Last week's Nintendo Switch 2 release of Sektori, a brilliant twin-stick shooter that's a lot like Geometry Wars, has finally met with enough success that the game's solo creator has been able to pay themselves a living wage.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Eurogamer.