Open-Source "low_latency_layer" Brings Reflex & Anti-Lag 2 To AMD & Intel GPUs On Linux
The open-source low_latency_layer project enables AMD Anti-Lag 2 and NVIDIA Reflex 2 support on AMD and Intel GPUs in a hardware-agnostic way on Linux. Developed by Nicolas James, it functions as an implicit Vulkan layer to reduce input latency in games. Initial testing shows performance on par with or better than proprietary Windows implementations.
- ▪The low_latency_layer is an open-source Vulkan layer that supports both AMD Anti-Lag 2 and NVIDIA Reflex 2 on Linux.
- ▪It allows AMD and Intel GPUs to use low-latency features even in games that only support NVIDIA Reflex.
- ▪The project works with DXVK-NVAPI to support Steam Play (Proton) gaming on Linux.
- ▪Testing was conducted using a 540Hz monitor and included games like Counter-Strike 2, Cyberpunk 2077, and Overwatch 2.
- ▪low_latency_layer is licensed under the MIT license and hosted on GitHub at Korthos-Software/low_latency_layer.
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Open-Source "low_latency_layer" Brings Reflex & Anti-Lag 2 To AMD & Intel GPUs On Linux Written by Michael Larabel in Linux Gaming on 17 May 2026 at 08:00 AM EDT. Add A Comment A new open-source project called low_latency_layer is an implicit Vulkan layer that enables AMD Anti-Lag 2 and NVIDIA Reflex 2 to reportedly work in a hardware-agnostic manner so that AMD and Intel graphics cards can both enjoy Reflex or Anti-Lag 2 working on non-AMD graphics cards as well. Open-source developer Nicolas James explained in an email to Phoronix his motives for developing this low_latency_layer project: "I started this project earlier this year because I was frustrated with the state of Anti-Lag 2 on Linux.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Phoronix.