Net 11 introduces runtime-native async replacing compiler-gen. state machines
The .NET 11 runtime has introduced several updates, including new minimum hardware requirements for various architectures. Notably, it replaces compiler-generated async state machines with runtime-native async management. These changes aim to simplify the codebase and improve performance on supported hardware.
- ▪The minimum hardware requirements for .NET 11 have been updated to require more modern instruction sets on x86/x64 and Arm64 architectures.
- ▪Starting with .NET 11, the framework will not run on older hardware that does not meet the new baseline instruction sets.
- ▪The introduction of runtime-native async aims to enhance debugging and performance by allowing the runtime to manage async execution.
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Table of contents Exit editor mode Ask Learn Ask Learn Reading mode Table of contents Read in English Add Add to plan Edit Copy Markdown Print Note Access to this page requires authorization. You can try signing in or changing directories. Access to this page requires authorization. You can try changing directories. What's new in the .NET 11 runtime Feedback Summarize this article for me In this article This article describes new features in the .NET runtime for .NET 11. It was last updated for Preview 4. Updated minimum hardware requirements The minimum hardware requirements for .NET 11 have been updated to require more modern instruction sets on both x86/x64 and Arm64 architectures.
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