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Jonathan Blow plans to open-source new game's engine

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Jonathan Blow has announced plans to open-source the engine for his upcoming game, Order of the Sinking Star. The game, which has been in development for a decade, features approximately 1400 puzzles. The open-source engine is expected to be released shortly after the game's launch, although details about the licensing remain unclear.

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Mataroa
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Jonathan Blow plans to open-source new game's engine Published on May 24, 2026 In December, Order of the Sinking Star was announced. Jonathan Blow's new game that's been a decade in the making. Understandably, the focus has been on the game and its insane amount of puzzles (apparently ~1400). But the engine itself is also planned to go open-source after release: "...there’s a plan to release its custom engine for free as an open-source project shortly after the game ships." Seems to have been flying under the radar. (Or alternatively I've been living under a rock.) No information on the license of the engine yet. Fingers crossed for a permissive one. Either way, big news.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Mataroa.

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