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It was always the plan to make a Dylan-focused game, says Control Resonant art director, but creating a 'high level' world came first — 'We create the world, and then there are opportunities to have these different lenses into it, or different stories'

https://www.techradar.com/author/demi-williams· ·11 min read · 0 reactions · 0 comments · 13 views
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 It was always the plan to make a Dylan-focused game, says Control Resonant art director, but creating a 'high level' world came first — 'We create the world, and then there are opportunities to have these different lenses into it, or different stories'
⚡ TL;DR · AI summary

Control Resonant art director Elmeri Raitanen confirmed that a game featuring Dylan as the protagonist was always part of the plan. He emphasized that the creation of the game's world was the primary focus, allowing for more organic character development. The team aims to explore different perspectives within the Control universe, starting with Jesse's story and now shifting to Dylan's point of view.

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TechRadar · https://www.techradar.com/author/demi-williams
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Gaming It was always the plan to make a Dylan-focused game, says Control Resonant art director, but creating a 'high level' world came first — 'We create the world, and then there are opportunities to have these different lenses into it, or different stories' News By Demi Williams Contributions from Rob Dwiar published 5 June 2026 Building Control's world allowed Remedy to create more "organic characters" When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

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