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How an ESP32 Turned a LEGO WALL-E Into a Real Working Robot

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How an ESP32 Turned a LEGO WALL-E Into a Real Working Robot
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A maker has transformed a LEGO WALL-E into a functioning robot using an ESP32 microcontroller. The project involved replacing the static interior with motors and servos, allowing the robot to move and respond to a PlayStation 4 controller. Custom 3D-printed parts were created to facilitate the build, resulting in a WALL-E that behaves like the character from the movie.

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try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3945699) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } circuitrocks Posted on May 25 • Originally published at blog.circuit.rocks How an ESP32 Turned a LEGO WALL-E Into a Real Working Robot #esp32 #lego #robotics #arduinonano A LEGO WALL-E set on a shelf is nice, but a LEGO WALL-E that actually drives around your living room is something else entirely. Maker Crostplay2 stuffed an entire robotics platform inside Pixar's tiny cleanup hero, and the result behaves more like the movie character than anyone would expect from a brick model.

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