GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions
The article introduces GRASP, a dataset designed to enhance social reasoning in multi-person non-verbal interactions. It includes 290,000 question-answer pairs across 46,000 videos, focusing on gaze and gesture events. The proposed Social Grounding Reward aims to improve model performance in understanding social interactions.
- ▪GRASP is a large-scale social reasoning dataset that connects social QA with gaze and gesture events.
- ▪The dataset contains 290K question-answer pairs over 46K videos totaling 749 hours.
- ▪The Social Grounding Reward is introduced to encourage models to reason about participants in interactions.
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Computer Science > Computer Vision and Pattern Recognition arXiv:2605.15764 (cs) [Submitted on 15 May 2026] Title:GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions Authors:Junho Kim, Xu Cao, Houze Yang, Bikram Boote, Ana Jojic, Fiona Ryan, Bolin Lai, Sangmin Lee, James M. Rehg View a PDF of the paper titled GRASP: Learning to Ground Social Reasoning in Multi-Person Non-Verbal Interactions, by Junho Kim and 8 other authors View PDF Abstract:Understanding social interactions requires reasoning over subtle non-verbal cues, yet current multimodal large language models (MLLMs) often fail to identify who interacts with whom in multi-person videos.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at arXiv cs.AI.