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Game Dodecahedron Runs AArch64 Assembly

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#arm assembly#diy handheld#game console#Raspberry Pi#Masayuki Uemura#GameCube
Game Dodecahedron Runs AArch64 Assembly
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The Game Dodecahedron is a unique handheld gaming console that runs bare-metal games programmed in AArch64 assembly. Designed for a Raspberry Pi 3, it features a dodecahedron shape and uses cartridges adapted from SD cards. While it may not serve as a comprehensive tutorial for assembly programming, it offers an interesting project for enthusiasts.

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Game Dodecahedron Runs AArch64 Assembly No comments by: Tyler August June 3, 2026 Title: Copy Short Link: Copy Operating systems are great things to have for general purpose computing, but sometimes they can just get in the way. There’s RAM overhead and processor cycles required for all that operating, after all. For something like a game system, it seems unnecessary. The NES certainly did well enough without an OS, as did its various successors for several console generations. [Inkbox] wanted to get back to those heady days by programming bare-metal games for a Rasberry Pi 3 that had sat unused since 2016. Games are on cartridge, running bare metal, in assembly — as God and Masayuki Uemura intended. Also, the console is a dodecahedron, because the name GameCube was already taken.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Hackaday.

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