Embark busts 9 myths about Arc Raiders' aggression-based matchmaking, and says defending yourself is no longer a hostile action
Embark has clarified its aggression-based matchmaking system for Arc Raiders, addressing common misconceptions. The developer emphasizes that defending oneself is no longer viewed as a hostile action, and that player behavior is assessed on a continuous scale rather than a binary one. Recent adjustments to the matchmaking criteria aim to better reflect players' true playstyles.
- ▪Embark has released a detailed blog post about its aggression-based matchmaking system.
- ▪Defending oneself is now treated differently from initiating a fight in matchmaking.
- ▪Low-activity rounds will have less impact on a player's estimated playstyle.
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Games Third Person Shooter Arc Raiders Embark busts 9 myths about Arc Raiders' aggression-based matchmaking, and says defending yourself is no longer a hostile action News By Morgan Park published 20 May 2026 This is the most Embark has said about its matchmaking since launch. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Embark) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Are PvE-only lobbies a thing in Arc Raiders? Will one measly kill mark me as a hostile player in future matches? These are questions Embark tackles head-on in a new matchmaking-focused blog post.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at PC Gamer.