Clean Architecture con c# (Trabajo en progreso π§π·π½)
The article discusses the concept of Clean Architecture in C#, providing context on software architecture fundamentals and related patterns. It explains key architectural concepts such as Monorepo, Bounded Context, and Modular Monolith with practical examples. The author aims to create a practical guide for implementing Clean Architecture, emphasizing structural clarity and long-term maintainability.
- βͺSoftware architecture involves strategic, long-term decisions that shape a system's foundation across four dimensions: characteristics, logical components, architectural style, and architectural decisions.
- βͺA Monorepo is a source code strategy where multiple projects share a single Git repository, enabling atomic changes and unified dependency management.
- βͺBounded Context is a Domain-Driven Design principle that defines a logical boundary where a specific domain model and ubiquitous language apply consistently.
- βͺA Modular Monolith is a single-deployment application structured into independent, cohesive modules with well-defined interfaces to maintain separation of concerns.
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try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 553534) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } Alfredo Poveda Posted on May 2 Clean Architecture con c# (Trabajo en progreso π§π·π½) #csharp #cleancode #programming #architecture Introduccion El mundo de la arquitectura de software es muy amplio y muchas veces muy abstracto y confuso, por eso decidi hacer una guia para implementar Clean Arquitecture en C#. Pero antes de ir a la implementacion, es necesario dar contexto sobre las diferentes arquitecturas y patrones de diseno que vamos a implementar.
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