Claude Opus 4.7 vs 4.6
The article discusses the differences between Claude Opus 4.7 and 4.6, particularly focusing on pricing and tokenization. Opus 4.7 has introduced a new tokenizer that results in higher costs for the same tasks compared to its predecessor. Users are advised to be aware of these changes, especially regarding the default settings for fast mode.
- ▪The pricing for Claude Opus 4.7 remains the same as 4.6, but the costs per task have increased due to a new tokenizer.
- ▪A representative call with 25K context and 4K output went from $0.225 on 4.6 to $0.2805 on 4.7, marking a 24.7 percent increase.
- ▪Users must opt into prompt caching to avoid significant increases in billed tokens, as without it, they could see 32 to 45 percent more tokens counted.
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try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3882972) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } speedy_devv Posted on May 18 Claude Opus 4.7 vs 4.6 #claude #claudeopus #ai #developertools The price page hasn't moved. Five dollars per million input. Twenty-five per million output. Identical to Opus 4.6. Run the same Claude Code call on both, though, and 4.7 hands you a bigger bill. A representative agent call with 25K of context and 4K of output went from $0.225 on 4.6 to $0.2805 on 4.7.
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