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Building a Latent World Model of Doom

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#technology#gaming#artificial intelligence
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A new world model has been developed using 20 million parameters trained on two hours of DOOM gameplay. The model is open source, with all code, weights, and datasets publicly available. It utilizes deep neural networks to predict game states based on previous actions and states.

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Lucrbvi
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Lucrbvi.

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