BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization
The article presents BrickAnything, a new framework for generating buildable brick structures from 3D shapes. This approach addresses the limitations of existing methods by incorporating geometry-conditioned autoregressive techniques and structure-aware tokenization. Extensive experiments show that BrickAnything produces geometrically accurate and physically realizable brick designs.
- ▪BrickAnything uses point clouds as a unified geometric interface for brick generation.
- ▪The framework introduces a structure-aware tree tokenization to model dependencies among bricks.
- ▪Experiments demonstrate improved buildability objectives such as stability and geometric fidelity.
Opening excerpt (first ~120 words) tap to expand
Computer Science > Artificial Intelligence arXiv:2605.26182 (cs) [Submitted on 25 May 2026] Title:BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization Authors:Zhengyang Ni, Feng Yan, Yu Guo, Fei Wang View a PDF of the paper titled BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization, by Zhengyang Ni and 3 other authors View PDF HTML (experimental) Abstract:Generating physically buildable brick structures from 3D shapes requires more than geometric reconstruction: the output must also satisfy discrete part constraints and structural stability.
…
Excerpt limited to ~120 words for fair-use compliance. The full article is at arXiv cs.AI.