'Bond often starts without a gun in the movies, and he can solve that creatively' — 007 First Light combat designer on the method behind its bombastic brawls
We speak to the senior combat designer behind Bond's fights in 007 First Light.
Opening excerpt (first ~120 words) tap to expand
Gaming 'Bond often starts without a gun in the movies, and he can solve that creatively' — 007 First Light combat designer on the method behind its bombastic brawls Features By Dashiell Wood published 30 April 2026 How improvisation shapes combat When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Bond will face some new and mysterious enemies in 007 First Light (Image credit: IO Interactive) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter Upcoming James Bond game 007 First Light is shaping up to be the ultimate spy fantasy, offering not only satisfying stealth but also bombastic action…
Excerpt limited to ~120 words for fair-use compliance. The full article is at TechRadar.