Another simple TCP chat in C#? Why not
The article discusses a C# TCP-based client-server communication library designed for simplicity and high-level API usage, demonstrated through a minimal console chat application. The author emphasizes performance and ease of use, leveraging message-driven patterns with RPC over TCP. Despite not achieving the goal of minimal code, the implementation offers efficient server-side performance.
- ▪The library uses a mixed style combining actor-model and message-driven RPC over TCP for client-server communication.
- ▪The chat example features a global room where users automatically connect and join upon launching the application.
- ▪The server-side code uses static classes and non-thread-safe collections, relying on controlled execution context for safety.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3933606) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } Luke Matt Posted on May 16 Another simple TCP chat in C#? Why not #csharp #dotnet #tcp #networking Does this low-latency TCP runtime: let me build something in one evening instead of two days? assume writing the code will take the whole day, but we finish the topic in 2 hours? solve website refactoring problems without trying multiple approaches? None of these things 🙂 Because obviously it's not an AI agent.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).