Adding Emotions to an AI Agent (with Plutchik's Wheel of Emotions)
The article discusses the development of an emotion control mechanism for AI agents using Plutchik's Wheel of Emotions. It highlights the limitations of traditional prompt-based character design, which lacks emotional continuity and depth. The new approach allows for persistent and evolving emotional states that enhance the character-like qualities of AI agents.
- ▪The author aims to improve emotional expression in AI agents beyond superficial prompt-based settings.
- ▪A new library called 'affectus' is introduced, which allows for dynamic emotion control in AI conversations.
- ▪The design is based on Plutchik's Wheel of Emotions, enabling multi-axis emotional representation.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 637404) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } yoko / Naoki Yokomachi for AWS Community Builders Posted on May 23 Adding Emotions to an AI Agent (with Plutchik's Wheel of Emotions) #ai #aws Introduction When I build or use AI agents, I often feel that emotional expression driven purely by prompt-based character settings ends up looking superficial.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).